MGO Roles

I’ve played role-playing games all my life. I started playing “pencil-and-paper” Dungeons and Dragons when it first came out in the early 1970s. I had literally rolled over one-hundred characters by 1980. That’s because the world I played in had “real death”. If your character died it was rare to be brought back to life by a resurrection spell.

I rolled magic user, fighter, archer, druid, clerics, bard, thief, ranger, and many split classes. I never rolled paladin though. Even today when I play World of Warcraft I don’t roll paladin. I’m funny like that. I mean, paladin is a split class of magic user/cleric/fighter without the penalties of actual split classes. Just seems lame to me.

So what role will you play in your MGO? All of them? I mean life can be kinda boring just doing one thing. But hey, there is no obligation to play multiple roles. One can take on a single role their entire life.

What roles are available? MGOs are a survival unit. Everything needed to survive is included. This means every survival role is up for grabs:

  1. Farmer
  2. Carpenter
  3. Educator
  4. Engineer
  5. Chef
  6. Chef
  7. Chef

🙂

Roles will be definitely determined by the MGOs constitution. Each MGO will have a constitution much the same as nations have constitutions today.

Let’s do a simulation to get a better understanding.

Let us assume an MGO campus has a hectare, or two-acres of land for farming fresh vegetables. MGOs will have food silos for grains and stuff. Further assume the MGO campus has another hectare for living, business and manufacturing facilities. The picture in your mind is as follows: one hectare for farming beside one hectare for buildings with manufacturing, living and business facilities back-to-front in that order.

At the back third of the building hectare is an electrical power plant capable of running the entire campus. Under that power plant are water storage tanks with a year’s supply of water capacity. The back of the building hectare also includes garages for cars and tractors. The back of the building hectare includes storage buildings for a year’s supply of food. There is also a building for fabrication with 3D printers, metal and wood shops, etc.

The middle third of the building hectare is living quarters.

The front third of the building hectare has business facilities. The business facilities may include things like restaurants for the public and shops. The business facilities may also include the medical and dental bays the MGO relies on; and possibly makes available for general public use.

There is a road that runs between the farm and the building hectares. There is also a road that divides each of the building hectare thirds. Finally the front of the MGO campus connects to a general road used by the public.

Of course this MGO campus is tricked out with all the latest in high tech, including smart phones, etc.

The day-to-day operations and maintenance of such a campus will easily occupy the productivity time of one-third to half the population depending on the capabilities of dependents involved.

In today’s world it is common to hear reporting that people are finding little value in the work they are doing. People are despondent about the work they do in large corporations providing any emotional value.

People who need hands-on, direct feedback that their productivity has value can find these roles in supporting the MGO day-to-day operations. Such things like farming, cooking for thirty people, and so on will provide visceral tangible results. This is their meaning in life. This kind of direct meaning is missing in today’s world. In the MGO world one could, for example, be responsible for clothing manufacturing doing everything from ordering raw materials to sewing, dying, and so on. MGOs are a culture in this way, a society.

So that is one level of determination for you when thinking about your role in an MGO: do you prefer visceral, real-time satisfaction of a job? If so then a job inside the MGO supporting MGO life may just be for you.

What if you have more abstract desires? There are two types of roles within the MGO where one can engage the world at large.

The first is enroll in the Terran Sea Otter Academy (TSOA). The TSOA is the Irreni Management organization. The TSOA’s primary responsibility is MGO management. The TSOA is fundamentally an academic enterprise responsible for continuing education on human nature. The objective is to understand how human personalities mesh and collide so as to make informed MGO member recommendations and the occasional direct MGO member change. MGOs will have three people enrolled in the TSOA at any given time. The TSOA is also responsible for running all simulations on behalf of MGOs. More on simulation later.

The second worldly role is project worker. A project worker is somewhat analogous to what we consider a “job” today. Project workers are assigned to work on the projects currently in progress across all MGOs. As with TSOA enrollment there are three members from the MGO enrolled as project workers. Project workers can take on any role with think of today as a “job” role.

It may surprise you that only three people of an MGO are “employed” as we say today. Consider though that money gained by employment today must cover all of life’s necessities. Project gains will need only to cover things the MGO itself cannot provide. There are no housing payments, no mortgage. Food and shelter are covered. Project employment will provide for the high tech and other services and goods that are the result of the project efforts of hundreds, thousands and millions of MGOs working together.

How projects are implemented and project goods and services are distributed are subject for further research articles. In general though sustainability is the objective in Irreni Society and not consumerism. The objective is to always manufacture something that lasts as long as possible. The objective is to always provide services one-time. Projects are not companies and profits do not exist. The profit, if you will, of projects is that MGOs need something that can only be accomplished using efforts of many MGOs and the project goods and services are most likely common to many other MGOs.

So there you have it. Most MGO members will work providing day-to-day operations of the MGO. Three members will have roles in the TSOA. Three members will have roles in projects.

And just like the discussion at the start of this article, members are expected to change roles as quality of life value.

One limitation to having a role you choose is that the MGO must have all its needs met and so the roles will necessarily require people take on roles for responsibility sake and not for personal sake. Another limitation is roles will also have expertise not accessible by all members. I mean not everybody can be a Chef. I think. 🙂